all about ender

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Monday, 10 June 2013

SDCC: Making Ender's Game Flight Suits (Part 1)

Posted on 12:59 by woodcutter
So... flight suits.

Kelly and I have been talking about making flight suits for a while now, probably since around the time she went on the set visit - and then had to keep mum about their specifics! It was a long way out to expect a trailer or still shots, though, so while we could plan, per se, we couldn't do a whole lot until I actually got to see the Battle School's various outfits and break down the components that I could see.



With the release of the stills a few months ago, I started breaking down the lines and seams that I could see, and guessed at what I couldn't. I picked apart the images and even though they're what the internet would call "hi-res," they were definitely far from what I needed.
 


Not to mention, with all the colour correction, I knew matching fabrics would be really difficult. We decided to wait for the trailer release, because then we'd (hopefully) be able to get a lot of shots. We got a bunch, but there are still some gray areas that I'm just going to have to guess on, anyway (like the back of the suits?).

I'm a costume designer, so this post is about constructing the costumes from scratch. That is, making patterns, modifying the patterns, remaking the patterns, and running through a bunch of test suits to make sure the costume looks good. If you're looking to make your own flight suit, there are probably easier ways to do it, such as modifying a mechanic jumpsuit (combing through the Dickies store site probably has some good stuff) and sparing yourself having to make patterns.

That being said, maybe reading this will help you make your own even if you're not making patterns from scratch. Either way, it's sure to be an entertaining process....

I started by breaking down what would actually be needed.

  • a bodysuit with what looks like two separate fabrics
  • black military boots
  • nametag
  • 2 army patches per person
  • coloured shirt to match the army chosen

Of the list, I knew the most complicated would be the badges and nametags, so naturally, I left them be (that'll be another post). The boots and the shirt can be purchased, so I didn't much worry about those. This left the bodysuit.

Jumpsuits are kind of a pain both to make, but also to wear. They're not comfortable and while people like mechanics can get away with them somehow, they really restrict movement unless there's a generous amount of stretch in the fabric, or else they're big and baggy. Considering I live in Seattle, WA, I knew that my chances of finding the perfect fabric would be really slim, so I had to make do with what was readily accessible to me.



I found this fabric in a warehouse in the industrial district, and while it has no stretch, it's a really nice colour. Originally, we had plans on using two separate fabrics, hence the gray.

But, okay: I'm pretty sure the suits in the movie had some kind of stretch to them because of how tightly they fit the kids. Either that, or the kids had pretty restricted movements and were probably uncomfortable. Both are possible, since it's a movie and ultimately, it needs to look good on film more than anything else.

Ultimately for us, however, the suits need to not only look good, but feel good. A whole day at San Diego Comic-con is exhausting enough without discomfort. And while some costumes are worn with the idea that you're going to be uncomfortable, I don't think that wearing jumpsuits should fall into that category unless absolutely necessary.



So I drafted a bunch of patterns, starting with mine because I'm the median sizing between myself, Kelly, and my boyfriend Colin. I also did this because it's a lot easier to adjust patterns for yourself than someone who a) lives across the country (Kelly) and b) has the attention span of a seven year old when it comes to fittings (I'll let you guess who that is).

The patterns are basically a bodice pattern connected to a pant leg pattern, with a TON of ease added to account for sitting (which stretches the fabric at your back and pulls your thighs). The very first pattern I made was just that - a big long body suit with no extra seam lines (I'd draw where I wanted those to go when I sewed a test).



Here's a closer pic so you can see I had to modify it a lot to get the proper shape - the key is baggy enough for movement, but not too baggy it looks like it's hanging off you.



Then I made a pattern from the drafts, and cut it out of muslin fabric because it's insanely cheap. I didn't include the legs, as you can see (this is actually the second version, you can see the seam along the chest that was drawn on first), because I knew I'd most likely need to make another test muslin of the suit because of the body, so I didn't want to waste fabric.



I marked with a sharpie where I thought everything should fall - the pocket t the chest, the two at the hips, and the seams along their arms. I also marked the spots that needed to be bigger or smaller, or things that needed to move around.



And then I made another muslin, this time with legs the proper length. I also patterned a sleeve (that'll be another post). It fit a lot better, so I adjusted it for Kelly's, which I promptly mailed off.



It was too tight in some parts - you can see a bit of the tension across her back in the second pic - so I had her sharpie out what to fix and also, where to place the pockets for her. She mailed it back, and after some reworking, I sent her an updated muslin:

Looks much better, right? Also helps that it has a zipper in; without the zipper, it probably wouldn't look as accurate, even though it's the same pattern.

Meanwhile, I had been experimenting with what to do about the fabric along their shoulders. The initial still of them at the lunchroom made them very distinctly different fabrics.

The top was a darker blue closer to gray than anything else, and it had a shine to it like it'd been waxed. The rest of the suit was more of a true slate blue, and it lacked the sheen.

Except, when the trailer came out, each scene with them in those suits looks entirely different.

Have an example:



Like, really? In one of those it looks like the fabric is exactly the same colour!

So I thought for awhile and decided to experiment with a waxing block, which you can get here on Amazon for a dumb amount of money. Waxing fabric tends to make it more shiny and also a bit darker.

What you do is rub the wax block on the fabric like it's a soap bar on your skin, so it looks like this:



It's white and flaky, and super shiny. Then, you hit it with a hairdryer. I blasted it with a heating gun because, well, I have one, but also because it removes the last step, which is putting it in a pillowcase and throwing it in the dryer to make it even.

Here's a visual to see the differences. Top is plain fabric, middle is with it coated, and the bottom is melted. You'll have to excuse my phone photography, which doesn't completely show the difference well. The bottom is a bit more darker than shown.



It's a really simple process and it smells kind of nice, too. You can see the differences in the fabric especially when you're in the middle of melting it:



I mailed off swatches to Kelly for her opinion, but I think it's currently our best option for the top of the jumpsuit.



Next... making my final suit, pockets and all, plus the sleeve fiasco, Kelly's suit and what the heck are we using to make those badges?
Email ThisBlogThis!Share to XShare to Facebook
Posted in Aidan Vitti, Comic-Con, flight suits | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Ender's Game Cover Art: The Famous
       The first edition of Ender's Game , published by Tor Books in 1985, featured cover art by British artist John Harris , one of the bes...
  • Ender's Game Cover Art: Introduction
    As we have plenty of time to pass until we get to see the first official stills and trailers for the Ender's Game movie, I will devote ...
  • "Ender's Game" Cast at Teen Choice Awards 2013
    Last night's Teen Choice Awards included some exciting appearances from a couple cast members of Ender's Game ! Starting off, Hailee...
  • Promotional Poster at 2012 Licensing Expo
    We spoke about an upcoming teaser poster in Monday's post , but we weren't expecting to see something quite this soon! The Licensing...
  • Possible Cuts: Peter/Valentine on the Nets, Fantasy Game?
    Last October, Geek Tyrant wrote a lengthy letter to Hollywood which discussed the upcoming Ender's Game movie and why the author feels...
  • New Casting Information: Nonso Anozie to Play "Sergeant Dap"
    According to Deadline Hollywood , we have some new casting information: Nonso Anozie will be playing Sergeant Dap in the upcoming Ender...
  • Post23 Shares "Making of Ender's Game - The Mind Game"
    Post23, the Barcelona-based VFX and post-production house responsible for the mind game sequence in Ender's Game, recently shared this ...
  • Bonus Features Video: Finding a Perfectly Fierce Ender
    Yesterday, Entertainment Tonight debuted an exclusive clip from the DVD / Blu-ray bonus features in which the cast and crew talk about the ...
  • And the Happiest of New Years!
  • IGN Ender's Game Special Podcast
    IGN UK Podcast put up an Ender's Game Special today featuring a 25-minute interview with Ender's Game director Gavin Hood and produc...

Categories

  • Aaron Johnston
  • Abigail Breslin
  • about
  • Aidan Vitti
  • Alex Kurtzman
  • Alicia Vela-Bailey
  • Andrea Powell
  • Aramis Knight
  • armies
  • Asa Butterfield
  • audioplay
  • awards
  • Battle School
  • Ben Procter
  • Bobby Cohen
  • books
  • box office
  • Brandon Soo Hoo
  • Brendan Meyer
  • Caleb Thaggard
  • Cameron Gaskins
  • candids
  • cast
  • casting
  • challenges
  • Chris Coakley
  • Christine Bieselin Clark
  • CinemaCon
  • Clint Wallace
  • clips
  • Colonel Graff
  • Comic-Con
  • concept art
  • Conor Carroll
  • contests
  • costumes
  • countdown
  • cover art
  • Cryptozoic
  • Digital Domain
  • dink meeker
  • dvd
  • Earth Afire
  • Earth Unaware
  • editorial
  • Edrick Browne
  • Emily Brobst
  • Ender News
  • Ender Wiggin
  • Ender's World
  • EnderCast
  • Erik Thirsk
  • events
  • exclusive
  • fan art
  • fan-made
  • filming
  • flight suits
  • Galloping Horse
  • Garrett Warren
  • gavin
  • Gavin Hood
  • gift shop
  • Gigi Pritzker
  • giveaway
  • Hailee Steinfeld
  • Han Soto
  • Harrison Ford
  • I.F. Files
  • IF Sentinel
  • illustrations
  • IMAX
  • Insta
  • interviews
  • Jacob Leinbach
  • James Horner
  • Japan
  • Jimmy Jax Pinchak
  • John Textor
  • Joseph Uzzell
  • Khylin Rhambo
  • Kyle Clements
  • Lionsgate
  • Lynn Hendee
  • merchandise
  • Michael Provost
  • Michoud Assembly Facility
  • Moises Arias
  • movie stills
  • muisc
  • music
  • NOLA
  • nonso anozie
  • novels
  • Oddlot Entertainment
  • Orson Scott Card
  • Petra
  • photos
  • podcast
  • post-production
  • posters
  • pre-production
  • premiere
  • production
  • production blog
  • promotion
  • props
  • publicity
  • release date
  • reread
  • reviews
  • Roberto Orci
  • score
  • script
  • Sean Haworth
  • sequels
  • set visit
  • sets
  • Shoot Straight
  • Sir Ben Kingsley
  • Smart Pop Books
  • soundtrack
  • speculation
  • Steve Jablonsky
  • storyboards
  • stunts
  • Summit Entertainment
  • Suraj Partha
  • swag
  • teaser posters
  • The Nets Report
  • Tony Mirrcandani
  • tor books
  • trailers
  • Tumblr
  • twitter pics
  • VFX
  • Viola Davis
  • Wendy Miklovic
  • wondercon

Blog Archive

  • ►  2014 (8)
    • ►  April (2)
    • ►  March (2)
    • ►  February (3)
    • ►  January (1)
  • ▼  2013 (311)
    • ►  December (4)
    • ►  November (4)
    • ►  October (79)
    • ►  September (56)
    • ►  August (29)
    • ►  July (35)
    • ▼  June (18)
      • 5 Brand New "Ender's Game" Character Posters
      • Summit Reveals Seriously Kickass Comic-Con Plans
      • Mystery: Who is the soldier in the Next Generation...
      • IF Sentinel Relaunch - 3 New Wicked Cool Propagand...
      • Shoot Straight - Chapter 4: Launch
      • Meet the Winner of the "Ender's Game" Premiere Tic...
      • Must Watch: Fan-Made "Ender's Game" Mashup
      • "Ender's Game" Represented at 4th Annual Cinemex R...
      • Shoot Straight - Chapter 3: "Graff"
      • Bid to Attend the LA Premiere of "Ender's Game!"
      • Catch Aramis Knight at the 3rd Annual OCAAT Celebr...
      • Must Watch: CineFix Recreates "Ender's Game" Trail...
      • SDCC: Making Ender's Game Flight Suits (Part 1)
      • Comic-Con 2013 Badge Resale Drawing
      • Shoot Straight - Chapter 2: "Peter"
      • Hi-Res Version of New Battle Room Still
      • Moises Arias: "There's not one ounce of nice in Bo...
      • Shoot Straight - Chapter 1: "Third"
    • ►  May (29)
    • ►  April (16)
    • ►  March (25)
    • ►  February (13)
    • ►  January (3)
  • ►  2012 (122)
    • ►  December (12)
    • ►  November (8)
    • ►  October (4)
    • ►  September (10)
    • ►  August (9)
    • ►  July (6)
    • ►  June (15)
    • ►  May (11)
    • ►  April (14)
    • ►  March (22)
    • ►  February (11)
Powered by Blogger.

About Me

woodcutter
View my complete profile